Figma for Product Teams

A two-day hands-on programme on Figma, which has become the place product work happens rather than only where designers draw. Product managers comment in it, engineers inspect from it, and marketing exports from it. Working confidently in Figma is now a general product-team skill rather than a specialist one.

The two days move from the interface through to the things that separate a file someone else can work in from one only its author understands: components and variants, auto layout, a design system with real tokens, prototyping, and a handover engineers can build from without a meeting. Participants work on a real interface throughout.

HRD Corp Training Provider Malaysia HRD Corp SBL-Khas Claimable

Programme Agenda

01

Day 1, 9:00 AM - 9:15 AM

Welcome and Programme Overview

Introduction to the session, objectives, and housekeeping.

02

Day 1, 9:15 AM - 10:15 AM

The Figma Workspace

Files, pages, frames, and layers. Keyboard shortcuts and habits that save hours later.

03

Day 1, 10:15 AM - 10:30 AM

Break

04

Day 1, 10:30 AM - 11:30 AM

Layout and Constraints

Grids, alignment, and constraints so screens hold up when they are resized.

05

Day 1, 11:30 AM - 12:30 PM

Auto Layout

The single biggest time saver in Figma. Padding, spacing, direction, and nesting, applied to real components.

06

Day 1, 12:30 PM - 1:30 PM

Lunch

07

Day 1, 1:30 PM - 2:20 PM

Styles for Colour and Type

Set up text and colour styles once, then change them everywhere in a click.

08

Day 1, 2:20 PM - 3:15 PM

Components and Instances

Build once, reuse everywhere. What overrides do, and why instances detach when you least expect it.

09

Day 1, 3:15 PM - 3:30 PM

Break

10

Day 1, 3:30 PM - 4:10 PM

Variants and Properties

Collapse a dozen button states into one component with clean, readable properties.

11

Day 1, 4:10 PM - 4:45 PM

Variables

Modes for light and dark, spacing tokens, and swapping themes without redrawing anything.

12

Day 1, 4:45 PM - 5:00 PM

Day 1 Close

Recap and what to review before day two.

13

Day 2, 9:00 AM - 9:15 AM

Day 1 Review

Recap of day one and the questions it left open.

14

Day 2, 9:15 AM - 10:15 AM

Shared Libraries

Publish a library, consume it in another file, and handle updates without breaking your team's work.

15

Day 2, 10:15 AM - 10:30 AM

Break

16

Day 2, 10:30 AM - 11:30 AM

Interactive Prototyping

Links, overlays, and smart animate. Building a flow that behaves closely enough to test with a real person.

17

Day 2, 11:30 AM - 12:30 PM

Conditional Logic and Variables in Prototypes

Move past static click-throughs: counters, toggles, and state that persists across screens.

18

Day 2, 12:30 PM - 1:30 PM

Lunch

19

Day 2, 1:30 PM - 2:20 PM

Developer Handoff

Dev Mode, inspecting specs, annotations, and exporting assets so engineering is not left guessing.

20

Day 2, 2:20 PM - 3:15 PM

Working with Others

Comments, branching, version history, and file structure that survives more than one contributor.

21

Day 2, 3:15 PM - 3:30 PM

Break

22

Day 2, 3:30 PM - 4:45 PM

By the end of the day, participants will be able to:

Navigate Figma confidently and work at speed with shortcuts and sensible file structureBuild responsive layouts using Auto Layout, grids, and constraintsCreate reusable components with variants and propertiesUse styles and variables to manage colour, type, spacing, and themingPublish and consume a shared library across filesBuild an interactive prototype, including basic conditional logicPrepare files for developer handoff using Dev ModeCollaborate in a shared file without overwriting other people's work

23

Day 2, 4:45 PM - 5:00 PM

Wrap-Up and Q&A

Key takeaways, next steps, and close.

Key Outcomes

  • Work confidently in the Figma interface, with frames, layers and pages organised
  • Build components and variants so a change propagates instead of being repeated
  • Use auto layout to create designs that respond rather than break
  • Set up styles, tokens and a small design system a team can share
  • Build an interactive prototype that can be tested with real users
  • Prepare a handover engineers can build from, with specs and assets
  • Collaborate in a shared file with comments, branches and version history

Training Mode   Physical / Online / Hybrid / e-learning

HRD Corp   SBL-Khas Claimable

Level   Intermediate. Suitable for designers, product managers, marketers, engineers and founders. No prior Figma experience required, though general computer confidence is assumed.

Duration   2 Days (16 Hours)  |  9:00 AM to 5:00 PM daily

Venue   In-house at the client's premises, or delivered via the client's preferred platform (Microsoft Teams, Zoom, or equivalent)

Assessment   A component-based, prototyped interface with a documented handover, reviewed against a file quality checklist

Certificate   Certificate of Completion issued to all participants upon full attendance

EnquiriesContact us to register or discuss scheduling

Frequently Asked Questions

Yes. Figma for Product Teams is HRD Corp SBL-Khas claimable. Employers registered with HRD Corp (PSMB) can claim the training fee against their levy, as Orbix Tech Sdn Bhd is an HRD Corp certified training provider. Submit the SBL-Khas application before the session date.

Figma for Product Teams runs for 2 days (16 hours) | 9:00 AM to 5:00 PM daily. It is delivered as an in-house closed group session, so the schedule can be adjusted to fit your team's working hours.

Yes. Delivery options are physical, online, hybrid, e-learning. In-house sessions run at your premises anywhere in Malaysia, online sessions run live over video conference, and hybrid combines both for teams split across sites.

Certificate of Completion issued to all participants upon full attendance. Each certificate carries a certificate number that can be checked at orbixtech.my/certificate-verify.

Level: Intermediate. Suitable for designers, product managers, marketers, engineers and founders. No prior Figma experience required, though general computer confidence is assumed. The session is built around worked examples and group exercises rather than theory, so participants apply the material to their own organisation during the session.

Half-day and full-day sessions are quoted per session for a closed group, from RM 800 and RM 1,750 respectively. Advanced 2-day programmes are quoted per participant, from RM 4,000. All figures are before any HRD Corp levy claim.